Mini Boss Respawn Timer
+ Add custom mini boss
| Status | Mini Boss | Map | Timer | Spawns at | Actions |
|---|
About this page
Mark a mini boss as killed now and the page starts a 30-minute countdown. Live timers tick every second, persist across page reloads (browser localStorage), and chime when one is ready to spawn.
MVP wave cap: every 120 min the server fires a global MVP wave that force-respawns every mini, even mid-cycle. The countdown of each tracked row is automatically capped at that wave time โ when wave is sooner, you'll see a small โกwave badge next to the timer. When the wave fires, all tracked rows auto-reset to idle (they spawned) and a single chime plays.
Why this page exists: the in-game Mini Boss respawn counter is gated behind the Premium Card (see mvp-mini-mechanics.md). F2P workaround = log your kills yourself. All minis use a uniform 30-min respawn (user-verified 2026-05-28 SEA). MVPs aren't tracked individually here โ only the global wave countdown at the top.
How this page works
- Click "Killed now" on a row โ it logs the kill time and starts a 30-min countdown (or whatever the row's Min field says). The row jumps to the top and the rest of your idle list sits below a clickable divider.
- Section divider: tracked (killed) bosses are at the top of the table. The grey divider bar separates them from your idle / available list โ click it to collapse the idle list once your session is rolling.
- Status colors: ๐ข green = ready to spawn (or close); ๐ก yellow = within 5 min of spawn; ๐ด red = just killed / long wait; โช gray = idle (never tracked or reset).
- Spawns at = wall-clock time the timer will hit zero. Use it to set a phone alarm if you're going AFK.
- Sound chime plays once per boss when its timer hits zero (browser must have permission; click any button on the page first to unlock audio on mobile).
- Timers persist in your browser's localStorage. Closing the tab, reloading, or coming back tomorrow keeps the running timers correct.
- Per-boss timer override: type a new value in the Min field of a row and press Enter โ useful as you verify actual respawn intervals in-game.
- Add custom mini boss: expand + Add custom mini boss, type name + map + minutes, click + Add. Removable later.
- Reset all clears every running timer (won't delete custom rows).
Why 30 min default? Aren't most minis 1 hr?
Public RO M data is fuzzy โ only Smokie's 30 min respawn is widely documented because the in-game timer UI is Premium-gated. Other minis are commonly cited as 30 min โ 1 hr. I've pre-set a sensible default per boss in the starter list (Smokie 30, others 60). You can override any of them in the Min field as you confirm with your own kills.
If you'd like to share verified timings, edit them here and they'll save to localStorage โ but consider also noting them in mvp-mini-mechanics.md so the data survives a browser cache clear.
About channel-specific timers
Mini boss timers are per-channel โ your kill on Channel 1 doesn't affect Channel 2's spawn. This tool tracks one timer per boss row regardless of channel. If you channel-hop hunt, consider adding the same boss multiple times with channel-tagged names (e.g. "Smokie CH1", "Smokie CH2") to track them separately.
What counts as a "mini boss"?
Grey-icon mini boss on the minimap. See mvp-mini-mechanics.md for the full tier breakdown vs MVP / Hidden MVP / World Boss / RMVP / AMVP. This tool's defaults are tuned for the ~30 min โ 1 hr mini tier; if you want 2-hour MVP timers, override the Min field to 120.
See also
- World Boss โ System Mechanics โ the loot rules, damage caps, channel rules
- Tips & Tricks โ fly wing scanning โ how to find a mini once it spawns
- Daily Routine โ where this fits into a play session