Map: Mechanics

Core game systems, stat formulas, and combat mechanics.

Stats — what they do

StatPrimary effects
STRPhysical ATK, weight limit
AGIASPD, FLEE
VITHP, DEF, status resistance
INTMATK, SP, MDEF
DEXHIT, ranged ATK, cast time reduction
LUKCRIT, perfect dodge, status chance

→ Detailed formulas: stat-formulas.md

Combat

Character systems

Economy & social

Pet / Mercenary / Companion systems

How to use

  • This MOC is for how the game works. For class details → maps/classes.md. For gear → maps/equipment.md.
  • When you research a mechanic, file it under topics/ and tick it here.